EoJ Web-Based Card Manager

1 11 2007

Have a bunch of cards just sitting in a drawer? Ever wanted access to a web-based database with all the card information? Mark van Setten is one step ahead of you. He is currently hosting a website dedicated to card management. Navigation is easy with the tabs at the top so lets see what you are able to see.

This site pretty much has it all. You can view all the card info as well as search for any stat criteria. If you sign up, you can input what kinds of cards you have and how many. He keeps track of how rare cards are between the people that register and add their decks to his database. There are even places where you can trade/post wanted adds for certain cards. What we think is the most interesting feature of the site is the inclusion of the actual card scan (sans bar code, yay!) so you can see what the artwork looks like.

The card manager is not yet complete but it’s very close to being the one stop shop for all you hard data needs for future deck building.

This is one of those essential sites for EoJ hardcore players as it offers a great deck building component. We like this site so much, we added it to the “Blog roll” links.





Eye of Judgment Battle Patterns

1 11 2007

Want to see all the different battle patterns? Here they are:

Xhawk33 from the Sony forums got all the card patterns and posted the attack squares for all to see. These are the only known battle patterns so far. It’s nice to finally see all the information in a easy to find spot.

 Here’s a quick look at the differences between some of the more similar attack patterns:

 Pattern A: This creature has a magic attack that can damage one enemy, anywhere you choose on the field.

Pattern H: This creatures magic attack can damage all enemies on the field in a single attack. It may however have certain elemental grid that will not be effected by it’s attack (see individual cards)

Pattern D: This creature will attack through a target to reach another. This results in both creatures being damaged in one attack. Be careful though, as this creature will hit both of it’s targets regardless of their alliance, so don’t get stuck accidently pummeling your own creature!

Pattern F: This creature may attack either the enemy in front of it, or the enemy one space away from it. If there are enemies in both positions, you are able to choose which to attack.

Pattern R: This creature may always choose to attack both spaces in front of it. If an ally occupies one of the spaces, it will only damage the enemy character, but if both spaces are enemies then both will be attacked.

 The remainder of the attack patterns should be fairly straight forward, so we’ll leave you to put your knowledge of the game to them. If all else fails and you aren’t sure how to use a particular card, don’t hesitate to try it against the computer because learning your deck is the most important key to victory!

Strategies ahoy!





The Phantom Menace!

31 10 2007

Ever since the first phantom cards were discovered, they have been clouded in mystery. Many players were dissapointed when they oppened a booster pack to see that their rare/ultra rare card appeared to be misprinted. However, since then we have discovered the true powers of the Phantom cards, and not only are they printed properly, but they’re very good!

How to identify a Phantom card: These cards appear to be misprinted cards, because they include literally no information. The card has no creature picture, no mana cost, no attack points or HP, it’s completely blank other then the bar coding and face positioning (green triangles). Rest assured, this is NOT a misprinted card, and if you have one of these cards, do NOT throw it out as they will become extremely valuable. Consider yourself rather lucky to open one of these!

MyEyeOfJudgement has uncovered the stats and abilities of all the Phantom cards, so without further adieu, lets lift the clouds from these outstanding cards! Here we go:

Inquisitor Koog Type: Forest SC 3 AC 2 HP 3 AP 2+
Card # 069 – Betrayer
Only 1 Betrayer card per deck.
Inquisitor Koog adds 1 to his attack if the target creature is a forest creature.
If Inquisitor Koog is destroyed, you gain additional mana equal to the number of enemies.

Wormak, Heir to the Bioliths Type: Biolith SC 4 AC 2 HP 4 AP 2+
Card # 086 – Betrayer
Only 1 Betrayer card per deck.
If target is a Biolith creature, Wormak, Heir to the Bioliths attack is equal to 2 plus the number of non-Biolith creatures on the board.
Gain 1 mana each time an enemy is summoned to the field.

Warden Hilda Type: Fire SC 3 AC 2 HP 4 AP 2+
Card # 015 – Betrayer
Only 1 Betrayer card per deck.
Warden Hilda adds 1 to the attack if target is a fire creature.
While on a non-fire field, she gains Possession of all enemies on Fire fields.

Siam, Traitor of the Seas Type: Water SC 3 AC 2 HP 4 AP 2+
Card # 033 – Betrayer
Only 1 Betrayer card per deck.
Siam, Traitor of the Seas attacks the same target twice, counter occurs after 2nd attack. He adds 1 to his attack if target is a Water creature.
All enemies on Water subtract 1 from their attack.

Black Hood Dwarf Vulitra Type: Earth SC 3 AC 2 HP 4 AP 2+
Card # 051 – Betrayer
Only 1 Betrayer card per deck.
Black Hood Dwarf Vulitra adds 1 to his attack if at least 1 target creature is an Earth creature. If destroyed, on a non-Earth field, opponent must discard cards equal to the number of Earth fields.

They you have it everyone, all Phantoms have been revealed! We wish you good luck in getting one… and also if you end up facing one. Thanks for this list goes to Ronx from the Official Playstation forums!





(Almost Complete) Card List

29 10 2007

Data for everyone!Good morning!

Today, we open up the news flow with a helpful tool for all your data hungry collectors. PlayStation forum member Sivakis collected most of the current card data and entered it on an Excel spread sheet.

The nearly complete list excludes the Phantom Card’s descriptions but from our brief overview, there are no glaring holes to speak of. On the display page, you use a drop down menu to select your type of card and the information just pops up, like magic. Alternatively, you can check out the complete database Sivakis came up with.

The best part is, every single important piece of information is included. Summon cost, activation cost, rarity, HP, Attack and description/locks are all viewable. It would have been awesome if the cards’ classes would have been included but you can’t argue with what is there. This is a useful tool in deciding how to build a deck if you want to hunt down and cherry pick the perfect combination.